The End?

despite their great endeavours they have all ended up as a bauble, forgotten on some insane feys shelf…..

session 55
the grand old duke of yore

Littletown in Pitax land destroyed
Lots and lots of tooing and frooing
planar binding of loyal devils to act as messengers
sending your armies hither and thither
alerts sent to all your enclaves

kill a Taiga giant on an elf hunt!

paid off or defeated a number of enemy armies
raise dead on the dead green dragon

a sudden calm upon the land
kingdom building
a secondary council set up in case the party are ever away

finished off Kob the hill giant + dispersed his army (nearly got an assassin death-strike in)

rapid tour of the kingdom to up morale etc

met Ilora Nuski, ranger and leader of the defeated river razors
see has much lore on the western lands
-pointed out the wyvern queen and iluthiak the black dragons lair
-says the castle of knives, that touches other worlds has been more visible and apparent lately in the thousand voice wood
-thousand voice can drive you insane with its noises
-she has agreed to meet you back in hartlake for some ale at some point
-apparently the law on how many wives a Magnamaran can have are going to change!

session 49

irrovetti disappears as a result of chaos action

party race to whiterose abbey to a free a ‘prisoner’

Irrovetti appears to have taken something that didnt belong to him

armies beging to march

session 48
shot through the heart

The tournament begins

very large amount of
npc interaction
kingdom parties

Key Points:

stopped some wyverns going wild. The Captain says something has been calling to them to make them wild. QUEST: slay the mother of all wyverns

assassination attempt on Irovetti by fiendish treants. Some say they came from the fey of Magnamare!!

found some cheating at the turney to fulfill a quest

Magnamare is not fairing overly well in tourney thus far

session 47
The Party Party

The Rushlight Tournament

Fine menagerie of mostly dinosaurs and magical beasts, run by a very fine lady sorcerer called. Madame Duclarion and her hulking handlers, the 8 Brothers Ohka ( male ogres),

Found and finished a ruse by 10 x Darkened Naga, wearing symbols of the great naga Ngara (whom you have slain) and another whom the party can not yet name. No Pitax citizen or soldier died, earning the party great renown

Some Gozreh / Tree of Stars druids observing to see the balance is kept

Much shopping and collection fine wares

Your contact is Martin the Herald

Quest to kill a hill giant, + spot any cheating

Party individuals won the firework tourney, and got good honours in the summoned monster wrestling match

Learned details and competitors in the first two royal tournaments, archery and wood chopping

Met King Irrovetti, he is an impressive figure, having carved a kingdom near single handed. He openly wares some Numerian Technology. Her is quite chatty but drove conversation away from anything to do with first world

He has many tough bodyguards but the force of his personality seesm to ensure loyalty

Cheating in the tournament seems very badly looked upon, and two thieves meet a sticky end for their crimes.

Met the slightly stressed Mayor Seline Of Mivon, who as a mere politician has a lot to juggle. He was most keen the party not be too friendly with Brevoy, but the meeting ended on good terms

Session 46

Lots of Kingdom exploration

-directed refugees home to Drelev, and the temple to the River God will be re-opened

-overcame the lies of a Coluxus herald of kindly Gyronna

-killed an Irlgaunt, (LORE:40) seeking the hidden prison. Those rare irlgaunts that do worship Rovagug often take an almost personal interest in freeing the imprisoned god, delving deep into the earth and creating new abysses covered in profane images and symbols of the monstrous deity. The hope seems to be that should enough cracks be cut into the depths, Rovagug’s prison deep beneath the surface might weaken enough for the god of destruction to break free. The futility of such efforts seems to matter little to the aberrations, which appear to care more about the symbolism of their destructive actions.

-Meet up with, and assigned a lair to 3 noble green dragons, sent by the dark powers of Law, to confront the chaos (LORE: green dragons are watchers, and will often not truly declare who side they are on till the war is nearly won…but these have been sent specifically to combat Chaos)

-Sea Serpent!! There are no more elasmosaurs as they have been eaten by this creature….unsure where it came from, but it is displayed in Drelev none-the-less

-Developed some hexes, opened the Aurumvovorax safari park, built some roads

-The Town of Southfork comes into existence

…It is 6 days until the Rushlight Festival…..

Session 45

The performance goes down a storm

You chat with various people of import, eat fancies and even meet Nunzio, the kings herald. He has said the King Irrovetti is away seeking an end to the chaos in the land, and perhaps even finding new splendours to decorate the city and the Rushlight Tournament

You decide to pursue some faction missions!

Strolling to the docks to me a dwarf , Joravin Pyathe, who is an arbiter between all the trade houses the place is assailed by Marids. A terrible 200ft high form a bitter and twisted fey appears, and you recognise her from various visions, portents and such as Nyrrisa.

For someone in the middle the arbiter was rather free with info and the party decide to assail the most despicable trade house, Strocalle, while hatching a plan to either blame Cattaneis OR outsiders influence like Cheliax

You will check out the Rose Tower, but first go a meet a man called Featane? About the days codes. He is a were rat but for a small price tells you codes

The party then stealth/invisible/dimension door to the remote abandoned light house that is the rose tower.

In a lower exit (smugglers hidey hole) you find a recently trashed cart and some bodies with their throats perfectly cut [i]mass hold person plus dagger CDG?[/i] and some coffins.
You use the codes to get passed the frankly not very good guard and then embark on an epic battle where both sides got to buff to the max

4 fighters and a priestess of Gyronna. Dangerous fight, made more so by involvement of 4 Mohrgs of long dead barbarians

Cleric escapes

Find some journals and maps. Yet to do full search OR healing (?)

It appears Pitax is to be assailed four times, each by a differing corrupted elemental power, from a variety of sources. You have already seen off what can be described as Earth and Water

the Nymph Queen Nyrissa.

The Worg riding corrupted pixies (mod encounter 4/T) let the cat out of the bag by accident, as agents of chaos do!!

You have also seen her form at least twice now

numerous mentions of ‘her’ (in alliance with She, undoubtedly Gyronna whose power base is the River Kingdoms)

both Tiressia (Female dryad druid 10) (the sort-of-queen of the fey inclusion zone and her rival-in-being-gorgeous Melianse (N Female nixie sorcerer 9)….both have said something is calling out to their ancient instincts

SO: In terms of legend Lore…..If you have only detailed information on the person, place, or thing, the casting time is 1d10 days, and the resulting lore is less complete and specific (though it often provides enough information to help you find the person, place, or thing, thus allowing a better legend lore result next time)

GM will assume this is 6 days so Cheq can do it while you don kingdom building, if he wishes?

Lie Ons And Tigers and Mares, oh my

Party put at end to the foul nightwing. It appears it was ‘digging a necromantic rift/tear in reality??’ (84 damage crit from Raunlph)

Explored a few more hexes (so in last few weeks 156,157,162, 183) explored

Attacked by Verderous oozes (2 x CR 11) then cause sleep, enliven plants to entangle and have an oozey touch that melts stuff

Travelled on the tiger lords trail a bit

Speartooth ambushes party will 47 stealth. Attacks ranulph with pounce and one crit….74 damage and bleeding 2d6 per round

Found various hunting parties from drelev that had tried to kill it. Lots anti-animal kit
Tracked the windchaser horses and charmed one

Cashed in various quests

The elasmasaur they thought about finding but no one had seen it for a while

Back home for tea crumpets kingdom building and council ‘debate’

And so to Pitax, the city of art and culture. Very gaudy

-Irrovetti has been there 6 years and re-organised the bandits and ne’er do wells into efficient mafia. He turned the ruling gangs around

-4 main ‘trade houses’ one in decline. Need licence to open up shops and street vendors

-CHEQ:met various people of note including the head of academy arts

-RUSLANA: appears to be a gargoyle issue. Used as guards. They get feisty. A year ago one was on a killing spree. May need to chat to head sculptur the King Irrovetti loves statues)

-MORHIRR. Cathedral to Calistria being rebuilt after falling into disrepair

-ALAGASTOR. Kept very quiet, he is sure Amsodeus would not approve of this place

-RANULPH/KJARTAN. 4 trade houses hold sway. They have locations of all 4 headquarters; basic symbols and signs of each; names families, some history. GM to post a summary.


1st May 2012

it is late calistria,

Bright sunny day the party head off to investigate Lostlarn keep

the face off a clan of big mimics, before raidng the tombs and awakening some Cursed Bound Wraiths

Heading off west into the no mans land between Pitax and Magnamare, they find legendary beasts and more alarmingly, eveidence of much blight and desolation amongst the rivers of the region

Session 34-42

Drelev secured

Invite to the mighty Festival (may 28th)


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