Session 45

The performance goes down a storm

You chat with various people of import, eat fancies and even meet Nunzio, the kings herald. He has said the King Irrovetti is away seeking an end to the chaos in the land, and perhaps even finding new splendours to decorate the city and the Rushlight Tournament

You decide to pursue some faction missions!

Strolling to the docks to me a dwarf , Joravin Pyathe, who is an arbiter between all the trade houses the place is assailed by Marids. A terrible 200ft high form a bitter and twisted fey appears, and you recognise her from various visions, portents and such as Nyrrisa.

For someone in the middle the arbiter was rather free with info and the party decide to assail the most despicable trade house, Strocalle, while hatching a plan to either blame Cattaneis OR outsiders influence like Cheliax

You will check out the Rose Tower, but first go a meet a man called Featane? About the days codes. He is a were rat but for a small price tells you codes

The party then stealth/invisible/dimension door to the remote abandoned light house that is the rose tower.

In a lower exit (smugglers hidey hole) you find a recently trashed cart and some bodies with their throats perfectly cut [i]mass hold person plus dagger CDG?[/i] and some coffins.
You use the codes to get passed the frankly not very good guard and then embark on an epic battle where both sides got to buff to the max

4 fighters and a priestess of Gyronna. Dangerous fight, made more so by involvement of 4 Mohrgs of long dead barbarians

Cleric escapes

Find some journals and maps. Yet to do full search OR healing (?)

It appears Pitax is to be assailed four times, each by a differing corrupted elemental power, from a variety of sources. You have already seen off what can be described as Earth and Water

the Nymph Queen Nyrissa.

The Worg riding corrupted pixies (mod encounter 4/T) let the cat out of the bag by accident, as agents of chaos do!!

You have also seen her form at least twice now

numerous mentions of ‘her’ (in alliance with She, undoubtedly Gyronna whose power base is the River Kingdoms)

both Tiressia (Female dryad druid 10) (the sort-of-queen of the fey inclusion zone and her rival-in-being-gorgeous Melianse (N Female nixie sorcerer 9)….both have said something is calling out to their ancient instincts

SO: In terms of legend Lore…..If you have only detailed information on the person, place, or thing, the casting time is 1d10 days, and the resulting lore is less complete and specific (though it often provides enough information to help you find the person, place, or thing, thus allowing a better legend lore result next time)

GM will assume this is 6 days so Cheq can do it while you don kingdom building, if he wishes?

Lie Ons And Tigers and Mares, oh my

Party put at end to the foul nightwing. It appears it was ‘digging a necromantic rift/tear in reality??’ (84 damage crit from Raunlph)

Explored a few more hexes (so in last few weeks 156,157,162, 183) explored

Attacked by Verderous oozes (2 x CR 11) then cause sleep, enliven plants to entangle and have an oozey touch that melts stuff

Travelled on the tiger lords trail a bit

Speartooth ambushes party will 47 stealth. Attacks ranulph with pounce and one crit….74 damage and bleeding 2d6 per round

Found various hunting parties from drelev that had tried to kill it. Lots anti-animal kit
Tracked the windchaser horses and charmed one

Cashed in various quests

The elasmasaur they thought about finding but no one had seen it for a while

Back home for tea crumpets kingdom building and council ‘debate’

And so to Pitax, the city of art and culture. Very gaudy

-Irrovetti has been there 6 years and re-organised the bandits and ne’er do wells into efficient mafia. He turned the ruling gangs around

-4 main ‘trade houses’ one in decline. Need licence to open up shops and street vendors

-CHEQ:met various people of note including the head of academy arts

-RUSLANA: appears to be a gargoyle issue. Used as guards. They get feisty. A year ago one was on a killing spree. May need to chat to head sculptur the King Irrovetti loves statues)

-MORHIRR. Cathedral to Calistria being rebuilt after falling into disrepair

-ALAGASTOR. Kept very quiet, he is sure Amsodeus would not approve of this place

-RANULPH/KJARTAN. 4 trade houses hold sway. They have locations of all 4 headquarters; basic symbols and signs of each; names families, some history. GM to post a summary.


1st May 2012

it is late calistria,

Bright sunny day the party head off to investigate Lostlarn keep

the face off a clan of big mimics, before raidng the tombs and awakening some Cursed Bound Wraiths

Heading off west into the no mans land between Pitax and Magnamare, they find legendary beasts and more alarmingly, eveidence of much blight and desolation amongst the rivers of the region

Session 34-42

Drelev secured

Invite to the mighty Festival (may 28th)

The Frogs of War

The Spirit Naga fron the swamp scar appears to have gone

You found a nice bit of swamp, albeit inhabited by a group of chuuls

The party finds M’botou

-kill of the 2 dark nagas from previous

-resuce a bog strider (eternal enemy of the Boggards), called Kikhet, and have been invited to visit his homeland to the south

-kill off Sepoku and his warden lackies and so free the boggards from their terrible life, togo back to plain and simple life of worship to Gogunta!

-scene is now set for Gorums glorious return

The party have gained some treasure, some levels and have fulfilled the odd quest. Will they head back home or go for a quick peak at Drelev?

Ruslanas Orlovsky spies have mapped out much of Drelev and Pitax

High Level Horrors

Ran 29/03/11

Dark Nagas of the goddess, fight to a draw…..

more political scandal involving Alagastor

So…HER is Nyrissa, a nymph queen will a long term plan

She has coerced some pixies to her side, and the new goddess of the Boggards in the Slough.
Killed their enslaved Worgs

Sepoko is the Boggard King, supposed worshipper of Gogunta (who sounds worse than Her, She and Lammashtu put together!!), but apparently an ally of the Naga Queen (‘goddess of the slough’)

The dragonfly quest is complete

You find the goddess!! big scarey naga, and a fight to a draw

Session 31

Run 22/03/11

discussion on the politics of Brevoy and area around….if civil war hits Brevoy, the party may be divided!

everyone has a nice house

Beldane survives an assassination attempt via invisible stalker!

more quests to do with butchering the wild life!

a month of building, and upgrading kit

most folks have +3 vest and more have +3 armour

a road over the Wyvernstone bridge

Giants!! a cosy chat with their old witch……your hill giant will Wanger no more with his new family!! It appeared they had had run in with Drelev baggage train and won!

exploration west….an old mine filled with Dracolisks..and melted men and ‘statues’ of drelev…an an old mine STILL filled with Dracolisks!!

The camp of the barbarians ( a few 100) , pleasent chat with subchief Morgum, and the 5 ladies are ransomed over…they no longer deal with Baron drelev, but delve there ancient tombs looking for clairty and the mysterys of the twice born!

delve into the swamp….fight with Ahiouoztl…..Cheq is grabbed

fight with bad side Boggards….Cheq is unconcious… have a prisoner….the Boggard wardens are quite tough!

Settled down for night time camp and interrogation of prisoner….just as Dark Nagas arrive!!

blimey, busy nite!


the raiding band is defeated

preliminary excursion into the area bordering the Slough is begun

contact is sent to Pitax

the Party near 10th level…..

Session 29
She, Her, Whom, What

The Duke is made a King!

The cities fluorish!

On investigating a missing caravan the party run into some BleudWyudd fey….sent by ‘Her’ under the orders of ‘She’…..

a second encounter with a brutal twisted fey confirms that the Kingdom is being watched, and has come to the attention of something powerful?

On returning to town it appears Taztlford is under an impending threat….the Kingdom gathers itself ready to meet the Storm…….

session 28
A Bard Encounter Indeed.....

Our heroes clear out an Ironstone mine for furture exploitation, find a wierd island inhabited by an enourmous flytrap

After a rusty return to kingdom building they head out to fully explore some safe looking areas

Ambushed at night by Witchfires, the mighty bard cheqin sings his last song…..


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